Many years ago I had a Perforce server hosting an Unreal Engine 4 project, but it's no longer active and I unfortunately don't have access to it. All I have left are some depot folders. There's a specific folder with a bunch of FBX files that I need access to, but the file shows as a folder named something like this: file.uasset,d and file.fbx,d and within them are zip files.
Is there anyway for me to convert these folders into actual FBX files? Any tools or anything out there? Or do I need a server to upload these onto a depot for perfroce to understand what to do with them? Any help would be greatly appreciated!
I've tried opening them in Perforce without a workspace or server and there wasn't much I could do with them.