Recently I have been working on sockets in C++ and I have come across this:
*(struct in_addr*)&serv_addr.sin_addr.s_addr = *(struct in_addr *)server->h_addr;
While this does do what I want it to I am a little confused as to why I can't do this:
(struct in_addr)serv_addr.sin_addr.s_addr = *(struct in_addr *)server->h_addr;
Since it becomes a pointer and then immediately is dereferenced shouldn't the second work as well as the first? I am still new to C++ and this is a little confusing to me. Any help would be greatly appreciated. Below is the code. All it does is takes the host name or IP and prints the IP to the screen.
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
using namespace std;
int main(){
int socketfd, portno, rwResult;
struct sockaddr_in serv_addr;
struct hostent* server;
char inputName[50];
//The next block gets the host name and port number and stores them in variables
cout<<"Enter host(Max Size 50): ";
cin>>inputName;
cout<<endl<<"Enter port number: ";
cin>>portno;
cout<<endl;
server = gethostbyname(inputName);
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(portno);
*(struct in_addr*)&serv_addr.sin_addr.s_addr = *(struct in_addr *)server->h_addr;
//This is where I am confused
//(struct in_addr)serv_addr.sin_addr.s_addr = *(struct in_addr *)server->h_addr;
cout<< "Server: "<<inet_ntoa(*(struct in_addr *)server->h_addr_list[0])<<endl;
cout<< "Server: "<<inet_ntoa(*(struct in_addr *)&serv_addr.sin_addr.s_addr)<<endl;
//The two cout's tell me if the address was copied correctly to serv_addr I believe.
return 0;
}