As far as I can see there was 2 dominance paradigms of visual programming. One is node and flow based like in game engine such as unreal/unity or media applicatoin such as blender and so on. Then there are block based like blockly and similarly variant
Makes me wonder are there any more style of visual programming distinct from these. And what exactly difference that make them more preferable in which situation. Why game engine not use block based? Is the block based are simpler to use for kid?
I can't find a good comparison explanation with my google capability. Thanks in advance for any answer