Suppose that I have a javascript constructor:
function Person(name) {
this.name = name;
this.hello = function () { return "It's a-me, " + name + "!"; };
}
the Person
"type" has a convenient method, hello
that I would like to re-use on another type Student
. I would like for a Student
to have the following structure:
function Student(name) {
this.name = name;
this.hello = function () { return "It's a-me, " + name + "!"; };
this.books = [];
}
One option is to use the code for Student
as-is above. This is sub-optimal for the usual reasons, such as that if I want it to mirror the Person
type, then I have to manually keep their code in sync. Anyway, this is not good.
A second option (from this answer) is to do something like:
function Student(name) {
Person.call(this, name);
this.books = [];
}
When I mario = new Student("mario")
I get the following:
Object { name: "mario", hello: hello(), books: [] }
I've successfully achieved the inheritance that I wanted, but this has the unfortunate property of placing all of the desired properties into my object. Notably, for example, there is a "hello" property on mario
. It would be nice if that "hello" property could be looked up in the prototype chain.
How can I neatly create a prototype chain given the relevant object constructors?