I have a Canvas element that is located on a Grid. As long as the Canvas is located in the upper left corner of the grid, my code works fine, but if I move the Canvas anywhere else, it stores a blank image.
private void Save_Button_Click(object sender, RoutedEventArgs e) {
Canvas surface = Image_Canvas;
Transform transform = surface.LayoutTransform;
// reset current transform (in case it is scaled or rotated)
surface.LayoutTransform = null;
// Get the size of canvas
Size size = new Size(surface.Width, surface.Height);
surface.Measure(size);
surface.Arrange(new Rect(size));
// Create a render bitmap and push the surface to it
RenderTargetBitmap renderBitmap =
new RenderTargetBitmap(
(int)size.Width,
(int)size.Height,
96d,
96d,
PixelFormats.Pbgra32);
renderBitmap.Render(surface);
using (FileStream outStream = new FileStream("C:\\Users\\ttttt\\NewImage.png", FileMode.Create)) {
PngBitmapEncoder encoder = new PngBitmapEncoder();
encoder.Frames.Add(BitmapFrame.Create(renderBitmap));
encoder.Save(outStream);
}
Image_Canvas.LayoutTransform = transform;
}
I must be missing something to identify the Canvas location on the grid?