Upon experimentation with my game and NEAT, I have found that setting aggregation_mutate_rate
to 1.0
and changing the num_hidden
determines whether my AI is successful or not in learning the game.
If aggregation_mutate_rate
changes the activation function randomly, how do I print the activation function in the console so that I know which one was used? This way I can set it by default.
Also if possible, please guide me how to have NEAT try out different or random activation functions and try out random number of num_hidden
, and print it in the console.