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Upon experimentation with my game and NEAT, I have found that setting aggregation_mutate_rate to 1.0 and changing the num_hidden determines whether my AI is successful or not in learning the game.

If aggregation_mutate_rate changes the activation function randomly, how do I print the activation function in the console so that I know which one was used? This way I can set it by default.

Also if possible, please guide me how to have NEAT try out different or random activation functions and try out random number of num_hidden, and print it in the console.

Rabbid76
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Jiehfeng
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