I'm doing a hobby OS project and I an trying to get Virtual Memory set up. I had another project in an x86 architecture working with Page Tables but I am now learning ArmV8 now.
Now, I now that the maximum amount of bits used for addressing is 48[1]. The last 12 to 16 bits are used "as-is" to index within the selected region (depending on which granule size is selected[2]).
I just don't understand how we get those intermediate bits. Obviously the documentation is showing that intermediate tables are used[3] but it is quite unclear on how those tables are used.
In the first half of the following image, we see translation of an address with 4k granules and using 38 address bits.
I can't understand this image in the slightest. The "offsets", for example bits 38 to 30 point to an entry in the L1 table. How and where is this table defined ?
What I think is happening is, this a 12+8+8+8 address translation scheme. Starting from the right, 12 bits to find an offset within a 4096 block of memory. Right of that is 8 bits for L3, meaning that L3 indexes 256 blocks of 4096 bytes (1MB). Right of this, L2, has 8 bits also so 256 entries of (256*4096), totalling 256MB per L2 entry. Right of L2 is L1 with also 8 bits, 256 entries of 256MB means the total addressable memory is 64GB of physical RAM.
I don't think this is correct because that would only allow a 1:1 mapping of memory. Each table descriptor needs to carry some access flags and what not. Thus going back to the question of: how are those table defined. Each offset section is 8 bits and that's not enough to contain the address of a translation table.
Anyway, I am completely lost. I would appreciate if someone could give me a "plain english" explanation of how a translation table walk is done ? A graph would be nice but probably too much effort, I'll make one and share if after to help me synthesize the information. Or at least, if someone has one, a link to a good video/guide where the information isn't totally obfuscated ?
Here is the list of materials I have consulted:
https://developer.arm.com/documentation/den0024/a/The-Memory-Management-Unit/Translating-a-Virtual-Address-to-a-Physical-Address https://forums.raspberrypi.com/viewtopic.php?t=227139
https://github.com/bztsrc/raspi3-tutorial/blob/master/10_virtualmemory/mmu.c
[1]https://developer.arm.com/documentation/den0024/a/The-Memory-Management-Unit/Translation-tables-in-ARMv8-A
[2]https://developer.arm.com/documentation/den0024/a/The-Memory-Management-Unit/Translation-tables-in-ARMv8-A/Effect-of-granule-sizes-on-translation-tables
[3]https://developer.arm.com/documentation/den0024/a/The-Memory-Management-Unit/Translating-a-Virtual-Address-to-a-Physical-Address