All the numbers in your code are expressed as hexadecimal. Normally this would require either a "0x" prefix or an "h" suffix.
eg. CMP DL, 3C
would have to be written as CMP DL, 0x3C
or CMP DL, 3Ch
.
The code has numerous errors based on the x86-16 tag:
MOD BL, 0A
There's no such mod
instruction for x86-16.
MOV AL, [BL]
You can't use a byte register for addressing memory.
OUT 02
Outputting needs to specify the size.
DIV BL, 0A
No dividing by an immediate available.
Why there are such numbers after DB
? Is it ASCII or what?
No ASCII, I am pretty sure these numbers are bitvectors that would enable to visualize the decimal digits as if on a digital clock (with 7 segments).
The bits correspond to the segments as follows:
<--7-->
| |
|6| |1|
| |
<--2-->
| |
|5| |3|
| |
<--4-->
Why to BL we adding 03 ?
Who knows in a code with this many errors, but again I am almost sure the 03 is a typo for 30 which would add 48 in decimal to convert from [0,9] into ["0","9"].
EDIT: It's code for a sms32v50 simulator
The above mentioned errors become void!
After having read the help page provided by Michael Petch, I now better understand where that 'adding 03' comes from: it's the address in memory where the table with the bitvectors is stored.
Code like
ADD BL, 03
MOV AL, [BL]
is equivalent to
MOV AL, [3 + BL]
The INC AL
is added to the bitvector so as to output to the rightmost digit. Without setting bit 0, output goes to the leftmost digit.
ADD BL, 03
could still be an error knowing that JMP start
has but a 2-byte encoding! We would have to see the program in action to know for sure. It could relate to the task description ("a clock which will be counting from 1 to 59") because the program currently starts from 0 in the DL register...