I notice that in Firemonkey there is no equivalent of StretchDraw for changing the size of a bitmap that I have in memory.
I need to increase the size of a bitmap in memory before displaying it in a TImage Control. I want the size of the bitmap in memory to match that of a TImage Control before displaying it. The image bitmap is then sent off to a database blob field. When I recall the bitmap from the database, it is the original size and not the stretched size that I need. Tried using Wrapmode and that works great for displaying and stretching the bitmaps in a TImage but It doesn't save the bitmap as stretched.
Any ideas how to do this in C++ Builder?