I have an Android app which was developed on Unity. Can I pusblish it to Google Play without IL2CPP? (It works incorrectly when it is built with IL2CPP, but correctly - with Mono).
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1As far as I know you must support 64-bit. Seems like you have some debugging to do. – Retired Ninja Dec 26 '22 at 14:25
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I’m voting to close this question because this is about an app store policy, not a programming question – David Makogon Dec 27 '22 at 15:10
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According to the documentation. You must support 64 bit.
https://developer.android.com/google/play/requirements/64-bit

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Please avoid link-only answers. The question is off-topic, but... this should be a comment, not an answer. – David Makogon Dec 27 '22 at 15:10