I am tired configuring how to install Rider and setup it up to work
Firstly i installed Visual Studio 2022 with Game Development in C++ Workload
then installed Unreal Engine 5.0.3
then installed Rider 2022.2 and Activated it
then did setup rider as default in source code tab of editor preference in unreal engine
the same solution or say project made in unreal is working fine in visual studio
but i dont know why it shows project load failed
tried everything possible that i could do... like playing with build tools settings etc..
installing different .net framework installing mono etc...installing different version of msbuild etc..
i see it working for everybody... so also clean installed it again but absolutely no luck
just relieve my anxiety by simply providing a workaround to it
I tried everything possible like changing msbuild version .net sdks frameworks etc...but nothing worked
can someone share there settings if they have same setup as i described above