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Running iOS 16

Created scene with Reality Composer Added some usdz Added some behaviors Added a custom trigger

All works well in Reality Composer, but poorly on a real device

Tried to create a notify action

enter image description here

And I have managed to figure out the syntax to setup an action against it!

chessBoard.actions.customNotification.onAction = { entity in
                    print("custom action")
                    let trans = Transform(translation:SIMD3(x: 0, y: 0, z: +0.1))
                    entity?.move(to: trans, relativeTo: entity, duration: 2)
}

But for life of me I cannot figure out the syntax to notify this! These don't work, red syntax!! doesn't exist..Apple Docx say it is this...

https://developer.apple.com/documentation/realitykit/creating-a-trigger

let chess = try! ChessSetWithBoardSquare.loadBoard()
        chess.notifications.allNotifications[0].post. //No
        chess.parent.notifications.allNotifications[0].post //No
        arView.scene.anchors.notifications.customNotification.post() //No
        arView.scene.notifications.customNotification.post() //No
      

Nor can I find a reference to the correct syntax at this point in time...

user3069232
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