I'm just started learning Unreal Engine and still can make some obvious mistakes. And I strongly don't understand why when I render video, camera moves to zero coordinates.
I made a Sequence, where my camera simply moves from one position to other. But when I go to Movie Render Queue, choose this sequence, and render local - it renders frames as if camera was on zero
coordinates, and doesn't move.
Sequences
Camera moves to zero coordinates
I made everything like in tutorials I watched, but nothing helped.
Do you know why this can happen?