I'm working on a processor simulator in golang (for educational purposes). I need a type for memory unit for addressing. It may contain either a slice of memory (memory type is []byte
) or one or several registers (they have []uint32
type), must be readable and writable. So, is there an option to convert []uint32
to []byte
? I know there's an unsafe module, but I'm not sure how exactly to do this conversion. In other words, I need something like reinterpret_cast
in C++
I know memory unit can be an interface with different implementations for memory, single register and several register, but it's not so efficient. Making register a byte slice also decreases performance