Building custom setup that works with only Vive trackers. When I use HMD the directions in physical space maps to vr space meaning if I move the tracker forward in physical space it goes forward in vr.
When I swap out the HMD and use null driver in steam settings, everything else works fine, but now the forward movement in physical space is more diagonal between the x and y axis. It's like the 'room' would have been rotated some 30 degrees.
Any idea what could cause this and is there anything to be done?