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I'm trying to make an operating system with CosmosOS(Website Github) and I have static Fonts class where I have this:public static Font Default = PCScreenFont.Default which works perfectly but I wanted to load downloaded .ttf font like this: public static Font *font_name* = new PCScreenFont(*width*, *height*, System.IO.File.ReadAllBytes(@"*font_location*"), *unicode_mapping*); but it don't work because I don't know how to map unicode characters. Can someone please help me? I was searching for clues for 2 days..

I have this: public static Font Default = PCScreenFont.Default which works I tried this: public static Font OpenSans = new PCScreenFont(16, 16, System.IO.File.ReadAllBytes(@"../../../UI/Fonts/OpenSans.ttf"), null); (Font is in UI/Fonts and the unicode mapping I don't have any clue how to do) which don't work

Adisol
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You will need a TTF decoder. I think someone made one, you will get it if you ask for it in the CosmosOS discord