I am working on a project related to charge distribution on the sphere and I decided to simulate the problem using vpython and Coulomb's law. I ran into an issue when I created a sphere because I am trying to evenly place out like 1000 points (charges) on the sphere and I can't seem to succeed, I have tried several ways but can't seem to make the points be on the sphere.
I defined an arbitrary value SOYDNR as a number to divide the diameter of the sphere into smaller segments. This would allow me to create a smaller rings of charges and fill out the surface of the spahre with charges. Then I make a list with 4 values that represent different parts of the radius to create the charge rings on the surface. Then I run into a problem and I am not sure how to deal with it. I have tried calculating the radius at those specific heights but yet I couldn't implement it. This is how it looks visually:![Sphere with charges on the surface].(https://i.stack.imgur.com/3N4x6.png) If anyone has any suggestions, I would be greatful, thanks!
SOYDNR = 10 #can be changed
SOYD = 2*radi/SOYDNR # strips of Y direction; initial height + SOYD until = 2*radi
theta = 0
dtheta1 = 2*pi/NCOS
y_list = np.arange(height - radi + SOYD, height, SOYD).tolist()
print(y_list)
for i in y_list:
while Nr<NCOS and theta<2*pi:
position = radi*vector(cos(theta),i*height/radi,sin(theta))
points_on_sphere = points_on_sphere + [sphere(pos=position, radius=radi/50, color=vector(1, 0, 0))]
Nr = Nr + 1
theta = theta + dtheta1
Nr = 0
theta = 0