I have written a Windows App SDK based library using C++/WinRT. When I build that library, I get a dll
with and an associated winmd
file that describes the types stored in my dll
. I then consume that library in a Windows App SDK based app project and things work the way I expect.
But when I compile the app project, both the dll
and the winmd
file of the library are packaged. My understanding is that the winmd
file is required at build time to enable external code to interface with the library. But the packaging seems to imply that the winmd
file is also required when the app is running.
Is that the case? Are winmd
files required when just running an app?