I have to create a Sudoku grid with the following pattern in C:
1 2 3 4
3 4 1 2
2 3 4 1
4 1 2 3
The first number in the top left corner (here: 1) must be an editable variable for a start value. There is another variable to create the grid with by the square size, in this example the square size is 2 and the 1 2 3 4 are in one square. 3 4 1 2 are in another square and so on...
If the start value is e.g. 3, the grid looks like this:
3 4 1 2
1 2 3 4
4 1 2 3
2 3 4 1
I noticed that there is a pattern: If the row number is odd, the new start value of the next row is the second last one. If the row number is even, the new start value of the next row is the last one. I tried to do it in C, but the even rows are cloning themselves. Note that arrays and pointers are not allowed here, only loops and other control-structures.
I tried the following approach, but the even rows are cloning themselves:
#include <stdio.h>
const int intSquareSize = 2;
const int intFieldLength = intSquareSize * intSquareSize;
int intStartValue = 3;
int main() {
int a = 0;
int b = 0;
int m = 0;
for (int intRowCounter = 1; intRowCounter <= intFieldLength; intRowCounter++) {
m = intFieldLength - 1;
for (int intColumnCounter = 1; intColumnCounter <= intFieldLength; intColumnCounter++) {
a = intStartValue + (intColumnCounter - 1);
b = a;
if (a > intFieldLength) {
a = intFieldLength - m;
m--;
}
if (intRowCounter % 2 == 0 && intColumnCounter == intFieldLength) {
intStartValue = a;
} else if (intRowCounter % 2 == 1 && intColumnCounter == (intFieldLength - 1)) {
intStartValue = b;
}
printf("%d\t", a);
}
printf("\n");
}
return 0;
}
What did I wrong and how can I fix it?