When I am using FileInputStream to read an object (say a few bytes), does the underlying operation involve:
1) Reading a whole block of disk so that if I subsequently do another read operation, it wouldnt require a real disk read as that portion of the file was already fetched in the last read operation?
OR
2) A new disk access to take place because FileInputStream does not do any buffering and bufferedInputStream should have been used instead to achieve the effect of (1)?
I think that since the FileInputStream uses the read system call and it reads only a set of pages from hard disk, some buffering must be take place.