The code I am trying to run is the same code that was in the tutorial on https://vulkan-tutorial.com/Drawing_a_triangle/Setup/Base_code yet every time I try to run it it does not seem to work.
#include <vulkan/vulkan.h>
#include <iostream>
#include <stdexcept>
#include <cstdlib>
#include <GLFW/glfw3.h>
#define GLFW_INCLUDE_VULKAN
const uint32_t WIDTH = 800;
const uint32_t HEIGHT = 600;
class HelloTriangleApplication {
public:
void run() {
initWindow();
initVulkan();
mainLoop();
cleanup();
}
private:
void initWindow() {
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
}
void initVulkan() {
}
void mainLoop() {
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
}
}
void cleanup() {
glfwDestroyWindow(window);
glfwTerminate();
}
};
int main() {
HelloTriangleApplication app;
try {
app.run();
}
catch (const std::exception& e) {
std::cerr << e.what() << std::endl;
return EXIT_FAILURE;
}
return EXIT_SUCCESS;
}
The errors I am getting are the following:
identifier "GLFW_CLIENT_API" is undefined; line 26
identifier "GLFW_NO_API" is undefined; line 26
identifier "GLFW_RESIZABLE" is undefined; line 27
identifier "GLFW_FALSE" is undefined; line 27
identifier "window" is undefined; line 29
identifier "window" is undefined; line 36
identifier "window" is undefined; line 42
'window' undeclared identifier; line 36
'window' undeclared identifier; line 42
I copied one for one what was on the tutorial, I added all of the additional dependencies and made sure I have not made any typos yet it still doesn't seem to work.
I have been searching for anything that can help on what is happening but I have yet to find one. If anyone can figure this out it would be very much appreciated.