I would like to create a widget in Jetpack Compose (Desktop) with similar functionality as the JSpinner in Swing, i.e. an editable text field and two buttons that increase/decrease the value in the text field. Also, I would like
- the value to be validated and to be saved when the spinner loses its focus
- the buttons not to be skipped in the navigation, so that the user can navigate directly between multiple spinner text fields
After a lot of trial and error I have figured out the following working version, but I wonder if there is a simpler or more elegant way to do this:
@Composable
fun TextFieldSpinner(
label: @Composable (() -> Unit)?,
lastText: String,
validateText: (String) -> Boolean,
commitText: (String) -> Unit,
onIncrement: () -> Unit,
onDecrement: () -> Unit
) {
val (isEditing, setEditing) = remember { mutableStateOf(false) }
// intermediateTextFieldValue is only used locally to store the temporary state of the TextField while editing
val (intermediateTextFieldValue, setIntermediateTextFieldValue) = remember { mutableStateOf(TextFieldValue(lastText))}
var isError by remember { mutableStateOf(!validateText(lastText)) }
val resetText = { setIntermediateTextFieldValue(TextFieldValue(lastText)) }
if (!isEditing && !isError && lastText != intermediateTextFieldValue.text) {
resetText()
}
val onCommit = {
if (validateText(intermediateTextFieldValue.text)) {
isError = false
commitText(intermediateTextFieldValue.text)
} else {
isError = true
}
}
val onLeaveTextField = {
setEditing(false)
onCommit()
isError = false
}
val onNewFocusState = { newFocusState: Boolean ->
setEditing(newFocusState)
if (!newFocusState)
onCommit()
}
}
TextFieldSpinnerUI(
label = label,
value = intermediateTextFieldValue,
onValueChange = { newTextFieldValue:TextFieldValue ->
setEditing(true)
setIntermediateTextFieldValue(newTextFieldValue)
// eager committing without showing error state
if (validateText(newTextFieldValue.text)) {
isError = false
commitText(newTextFieldValue.text)
}
},
modifier = modifier,
isError = isError,
onIncrement = {
onLeaveTextField()
onIncrement()
},
onDecrement = {
onLeaveTextField()
onDecrement()
},
onFocusChanged = { state ->
onNewFocusState(state.isFocused)
}
)
}
@OptIn(ExperimentalComposeUiApi::class)
@Composable
private fun TextFieldSpinnerUI(
label: @Composable (() -> Unit)?,
value: TextFieldValue,
onValueChange: (TextFieldValue) -> Unit,
onIncrement: () -> Unit,
onDecrement: () -> Unit,
isError: Boolean,
onFocusChanged: (FocusState) -> Unit
) {
Row() {
DecreaseButton(onDecrement)
TextField(
label = label,
value = value,
singleLine = true,
isError = isError,
onValueChange = onValueChange,
modifier = Modifier.onFocusChanged(onFocusChanged)
)
IncreaseButton(onIncrement)
}
}
@Composable
private fun DecreaseButton(
onClick: () -> Unit
) {
IconButton(
onClick = onClick,
modifier = Modifier.focusProperties {this.canFocus = false }
) {
Icon(
imageVector = Icons.Rounded.Remove
)
}
}
@Composable
private fun IncreaseButton(
onClick: () -> Unit
) {
IconButton(
onClick = onClick,
modifier = Modifier.focusProperties { this.canFocus = false }
) {
Icon(
imageVector = Icons.Rounded.Add
)
}
}
In particular, it seems to be hard to have the text field at the same time
- to be editable
- to be validated, saved and then recomposed with the new value
- to have another widget such as the buttons change its value