Question: How can I make a bullet move towards a target without following the target using Pgzhelper in Pygame Zero?
I wanted to share this with a lot of people that may have the same trouble using Pygame Zero:
The problem may stem from people confusing how to move Actor
s using angle()
, distance()
, direction()
, direction_to()
, move_forward()
, move_backward()
, move_towards()
and so on. I've watched and read a lot of videos and read many formulaic solutions but did not understand the key points of them because I suck hard at basic trigonometry.