I figured out a method of making it work. I was originally trying to put the code in the radio boxes because I am used to doing code in Excel. I am very inexperienced with programming. I got it to work by putting the code in the "combo box properties." The hardest part was finding the syntax. I really wish I could find a syntax cheat sheet for foxit's javascript.
var Armor = this.getField("ArmorName");
var a0 = this.getField("ArmorButton0");
var a1 = this.getField("ArmorButton1");
var a2 = this.getField("ArmorButton2");
if(Armor.value == 'Nylon'){
a0.checkThisBox(0,true);
a1.checkThisBox(0,false);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Kevlar'){
a0.checkThisBox(0,true);
a1.checkThisBox(0,false);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Liquid'){
a0.checkThisBox(0,true);
a1.checkThisBox(0,false);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Soft Carbon Fiber'){
a0.checkThisBox(0,true);
a1.checkThisBox(0,false);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Nano Cloth'){
a0.checkThisBox(0,true);
a1.checkThisBox(0,false);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Treaded Rubber'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Faceted Rubber'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Chain'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Dragon Skin'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Gel-Composite'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Shock'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,true);
a2.checkThisBox(0,false);
} else if (Armor.value == 'Poly Plate'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
} else if (Armor.value == 'Ballistic Poly'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
} else if (Armor.value == 'Alloy'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
} else if (Armor.value == 'Ceramic Plate'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
} else if (Armor.value == 'Hardened Carbon Fiber'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
} else if (Armor.value == 'Plate Tonic'){
a0.checkThisBox(0,false);
a1.checkThisBox(0,false);
a2.checkThisBox(0,true);
}
I might be able to cut the code on it a lot but right now I am just happy it works.