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started an electron + react + typescript project a while ago and it was working fine, but then suddenly it stopped compiling after each change.

index.ts:

    import { app, BrowserWindow } from 'electron';
// This allows TypeScript to pick up the magic constants that's auto-generated by Forge's Webpack
// plugin that tells the Electron app where to look for the Webpack-bundled app code (depending on
// whether you're running in development or production).
declare const MAIN_WINDOW_WEBPACK_ENTRY: string;
declare const MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY: string;

// Handle creating/removing shortcuts on Windows when installing/uninstalling.
if (require('electron-squirrel-startup')) {
  // eslint-disable-line global-require
  app.quit();
}

const createWindow = (): void => {
  // Create the browser window.
  const mainWindow = new BrowserWindow({
    height: 600,
    width: 800,
    webPreferences: {
      preload: MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY,
    },
    autoHideMenuBar: true
  });

  // and load the index.html of the app.
  mainWindow.loadURL(MAIN_WINDOW_WEBPACK_ENTRY);


  // Open the DevTools.
  // mainWindow.webContents.openDevTools();
};

// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow);

try {
  // eslint-disable-next-line @typescript-eslint/no-var-requires
  require('electron-reloader')(module)
// eslint-disable-next-line no-empty
} catch (_) {}
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
  if (process.platform !== 'darwin') {
    app.quit();
  }
});

app.on('activate', () => {
  // On OS X it's common to re-create a window in the app when the
  // dock icon is clicked and there are no other windows open.
  if (BrowserWindow.getAllWindows().length === 0) {
    createWindow();
  }
});

// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and import them here.

my package.json scripts:

    "scripts": {
    "start": "electron-forge start",
    "package": "electron-forge package",
    "make": "electron-forge make",
    "publish": "electron-forge publish",
    "lint": "eslint --ext .ts,.tsx ."
  }

If I cancel it and then try to run again my changes will be there. Also, this is a project where I code in different computers and with other people, and in other scenarios it is working fine, but in my case and in my computer it started to not work.

1 Answers1

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With electron forge, your "renderer" will restart at each change but your "main" will not.

Type "rs" into your console to get your main restart.

I already answer this question in this issue : Electron-forge with webpack devServer

J4Y-M
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  • I typed rs in the console and nothing happened, could you elaborate please? – carlos sodre Sep 17 '22 at 19:46
  • Just found ''Not rewriting GET /main_window.77d71416238e5a5b9cbc.hot-update.json because the path includes a dot (.) character.'' on console in the port 9000. Could it be it? – carlos sodre Sep 17 '22 at 19:55