I'm seeing a weird behavior that is affecting one of my views in SwiftUI after upgrading to iOS 16.
Just to give some context, here is the stack:
- Xcode 14
- Simulator or real device on iOS 15.5 and 16
Considering the minimum reproducible code below:
struct ContentView: View {
@State private var isPresented: Bool = false
var body: some View {
GeometryReader { reader in
VStack(spacing: 36) {
Text("Screen frame:\n\(String(describing: reader.frame(in: .global)))")
.multilineTextAlignment(.center)
Button {
isPresented.toggle()
} label: {
Text("Open modal")
}
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.padding()
.onReceive(NotificationCenter.default.appDidBecomeActive()) { _ in
print(reader.frame(in: .global))
}
.onReceive(NotificationCenter.default.appDidEnterBackground()) { _ in
print(reader.frame(in: .global))
}
}
.sheet(isPresented: $isPresented) {
modalView
}
}
private var modalView: some View {
VStack {
Image(systemName: "globe")
.imageScale(.large)
.foregroundColor(.accentColor)
Text("Hello, world!")
}
.padding()
}
}
extension NotificationCenter {
func appDidBecomeActive() -> AnyPublisher<Notification, Never> {
publisher(for: UIApplication.didBecomeActiveNotification).eraseToAnyPublisher()
}
func appDidEnterBackground() -> AnyPublisher<Notification, Never> {
publisher(for: UIApplication.didEnterBackgroundNotification).eraseToAnyPublisher()
}
}
As soon the view starts, it's possible to see the frame available due to the GeometryReader. Then following the steps:
- Open the modal view
- Send the app to the background
- Open the app again
- Close the modal
It's possible to see that the frame changed, and the values match with the 3D effect when a view is presenting another view, and it's never changing again to the right values unless you send the app again to the background or switch views (e.g. using a TabView).
I don't find anything on iOS release notes talking about it, so I supposed it must be a bug (I've filled out a bug report already).
On iOS 15, the frame value keeps stable at the same value.
I have a couple of views relying on the value of a GeometryReader, and it's causing my view to deform because of this issue. Does anyone know a way to force the recalculation for the GeometryReader for this case?
Any help is appreciated.