When I run the following code to move the object it instead draws a line across the screen. how do I fix this?
import pygame, sys, random
from pygame.locals import QUIT
pygame.init()
screen = pygame.display.set_mode((400, 300))
screen.fill((255,255,255))
pygame.display.set_caption('platformer')
clock = pygame.time.Clock()
square = pygame.Surface((16,16))
square.fill((0,0,255))
square_rect = square.get_rect(center = [100, 150])
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
screen.blit(square, square_rect)
square_rect.centerx += 5
pygame.display.update()
clock.tick(30)