enter image description here enter image description here I made this slingshot with objects in Unity3D. I know im suppose to add components but I dont know exactly which ones. The two yellows would represent as my elastics. Keep in note i have a robot arm made on the side. My claw hand will grab the object holder and pull it back so it can shoot. I need help in
- what component should i add to them to make them like rubberband or elastic
- how attach them to my objectHolder
- how to make it shoot please help and be patient with me :( Any advice I would appreciate it. Thank you :)
private Animation anim;
Rigidbody rb;
void Start()
{
anim = gameObject.GetComponent<Animation>();
}
void Update()
{
//********************Open pincher ********************
if (Input.GetKey(KeyCode.X))
{
anim.Play("clawopen");
//rb.AddTorque(Vector3.up * speed);
}
//*******************Close pincher ********************
if (Input.GetKey(KeyCode.Y))
{
anim.Play("clawclose");
// rb.AddTorque(Vector3.down * speed);
}
//*******************if not both ********************
else
{
rb.angularVelocity = Vector3.zero;
}
}
}