The current process of what I have done:
Download the .fbx model from Sketchfab
When unzipping the file I will generally obtain this structure
source (with the .fbx)
Textures
- Put the unzipped file into my assets in unity
But the model doesn't have textures when it's dragged into the scene
And when I select the model and then click on Materials, it shows: Location: Use Embedded Materials
Textures: is disabled (Not sure why)
Materials: Extract Materials (If you click on this you can just create a folder with all the materials but no textures)
I have checked several tutorials on YouTube but cannot help
How can I add the texture to the model on unity?