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my project runs on Android and IOS. Now I want to develop more platforms: MacOS, Windows, Linux. I'm setting and running on macOS first but each time running. it's lost connection with my device.

I'm using Visual Studio code run with debug mode on macOS(darwin). I'm also testing running with Xcode. it's doesn't lost connection. while startup project. nothing error display

here is log when i running

[log] [DEBUG] 2022-09-08 10:35:01: API uri => /api/user/profile
[log] [DEBUG] 2022-09-08 10:35:01: _addDeviceLocationQuery => {device: unknown, location: unknown}
2022-09-08 10:35:01.180 cloudv[68286:384802] removeBadge
[GETX] Instance "GetMaterialController" has been created
[GETX] Instance "GetMaterialController" has been initialized
[GETX] GOING TO ROUTE /homeview
Lost connection to device.
Exited

Does anyone tell me why?

my flutter doctor

[✓] Flutter (Channel stable, 3.3.0, on macOS 12.4 21F79 darwin-arm, locale en-VN)
[✓] Android toolchain - develop for Android devices (Android SDK version 32.1.0-rc1)
[✓] Xcode - develop for iOS and macOS (Xcode 13.4.1)
[✓] Chrome - develop for the web
[✓] Android Studio (version 2021.2)
[✓] IntelliJ IDEA Community Edition (version 2022.1)
[✓] VS Code (version 1.65.2)
[✓] Connected device (2 available)
[✓] HTTP Host Availability
Ken White
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0 Answers0