I have a little MAC OS X Application that should send a UDP Datagram to a server.
I want to use the cocoa asyncudpsockets (http://code.google.com/p/cocoaasyncsocket/) to do this, but i have the problem that i call the "sendData" method but nothing happens.
[socket sendData:[NSData dataWithBytes:stream length:length]
toHost:host
port:(uint16)port
withTimeout:5
tag:1];
stream is a Byte* contains the datagram host is a ip-address as NSString.
Can anybody help me?