I'm using JetBrains Rider 2022.2 to debug a standalone unity player. To connect to the running process, I go to Run -> Attach to Unity Process. A new window opens and then I click "Add player address manually". I input the host and port, click ok and then Rider successfully connects to the running player.
The problem is, Rider doesn't save this configuration automatically, so every time I want to debug my application, I have to go through the whole song and dance above.
Is there a way to save this configuration or speed up this process?