So basically I have two questions. I am also copying off this video from 2014: https://www.youtube.com/watch?v=w8JgpEjm8i8&t=2792s
Question 1 At the end of the video above the guys computer completely crashed and he wasnt able to show the end of how to setup a death animation for my player (link). So currently I have setup a movie clip of the death animation - just the playing spinning around - and put it in another movie clip called 'All Sprites' in which I have my other movie clips such as the different walking directions. So I have placed it in there, labelled it with "Link Death Frame". I then went back to the main script and added code so that once my player dies, the animation will play. Such as: ~
if(linkHealthBarMC.scaleX <= 0.01)
{
linkAlive = false;
}
trace(linkAlive);
if(linkAlive == false)
{
linkMC.gotoAndStop("Link Death Frame");
}
~ However, the issue comes in which the animation doesnt actually play, it just goes straight to the first frame and doesnt play. I have tested it and I know for sure that it gets stuck on the first frame and that something must be wrong with the animation as I tested it with another animation and it worked fine (once I met the requirements for the animation to play). So does anyone have any idea how I can fix this issue so that my character can play a death animation?
Question 2 How do I stop time? Like just completely freeze everything after my character is dead? Because at the moment I am just going to the first frame of the death animation and can still move and attack.