What is the preferred way to respond to changes in the buffer size for Windows Terminal? With an old-school command prompt, I would get a reference to the window handle for the console and hook the events from there. Is there an equivalent for PseudoConsoles?
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In C++, you'd use ReadConsoleInput
as in Reading Input Buffer Events to listen for WINDOW_BUFFER_SIZE_EVENT
messages.
Alas, I'm not familiar enough with C# to know the idiomatic way of doing this. Surprisingly, I'm not seeing a simplified version of that in the Console API. You might need to pinvoke to do this.

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