I am making a game with Unity, and going to integrate Google play login with PGS V2, I know with PGS V2 I cannot request extra scope (it was mentioned here https://developers.google.com/games/services/common/concepts/sign-in).
I can get auth code and can send it to the server and get an access token (with https://oauth2.googleapis.com/token). But I don't know how to get playerId at the server yet, I can find verify API (https://developers.google.com/games/services/web/api/applications/verify) but I can't get playerId with it yet, I guess that it is because of "https://www.googleapis.com/auth/games" scope requirement.
So I post here to find any way to get playerId, I don't know if there are any other APIs that I can use to get just a playerId. Or I will have to write a new Google Login client plugin because I can't find it yet.
Thank you :)