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I need to programmatically get a wave format (WAVEFORMATEX structure) of the initialized WASAPI rendering audio device. IAudioClient::GetMixFormat doesn't fit in this case, because IAudioClient::Initialize can be called with another format (not equal to the mix format). When the device is activated and initialized, what other methods of IAudioClient or IAudioRenderClient (or others?) can I call to programmatically get the actual wave format of it?

Anton Serov
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