I need to programmatically get a wave format (WAVEFORMATEX
structure) of the initialized WASAPI rendering audio device. IAudioClient::GetMixFormat
doesn't fit in this case, because IAudioClient::Initialize
can be called with another format (not equal to the mix format).
When the device is activated and initialized, what other methods of IAudioClient
or IAudioRenderClient
(or others?) can I call to programmatically get the actual wave format of it?
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Anton Serov
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