I'm implementing a countdown in my app
private async void Window_Activated(object sender, WindowActivatedEventArgs args)
{
dispatcherTimer = new DispatcherTimer();
dispatcherTimer.Tick += dispatcherTimer_Tick;
dispatcherTimer.Interval = new TimeSpan(0,1,0);
dispatcherTimer.Start();
}
private void dispatcherTimer_Tick(object sender, object e)
{
TimeSpan timeSpan = new TimeSpan(blockTime.Hours, blockTime.Minutes, blockTime.Seconds);
if (timeSpan != TimeSpan.Zero)
{
timeSpan = timeSpan.Subtract(TimeSpan.FromMinutes(1));
Countdown_TexBlock.Text = String.Format("{0}:{1}", timeSpan.Hours, timeSpan.Minutes);
dispatcherTimer.Start();
}
else
{
dispatcherTimer.Stop();
}
}
The code works but only one time For example I put 15 minutes in the blocktime (the time that the countdown will be running) after a minute the countdown.text would be 0:14. So only works after the first minute
Is not supposed to be restarted with dispatcher.start()