JoinOrCreateRoom failed. Client is on GameServer (must be Master Server for matchmaking) and ready. Wait for callback: OnJoinedLobby or OnConnectedToMaster.enter image description here
. Please help us out with this problem.
JoinOrCreateRoom failed. Client is on GameServer (must be Master Server for matchmaking) and ready. Wait for callback: OnJoinedLobby or OnConnectedToMaster.enter image description here
. Please help us out with this problem.
The problem is you have already joined in a room.
To change the room, before you have to leave that with PhotonNetwork.LeaveRoom()
and in the method OnConnectedToMaster()
call PhotonNetwork.JoinOrCreateRoom(…)
Good work!