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JoinOrCreateRoom failed. Client is on GameServer (must be Master Server for matchmaking) and ready. Wait for callback: OnJoinedLobby or OnConnectedToMaster.enter image description here

. Please help us out with this problem.

ChicMic
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The problem is you have already joined in a room. To change the room, before you have to leave that with PhotonNetwork.LeaveRoom() and in the method OnConnectedToMaster() call PhotonNetwork.JoinOrCreateRoom(…)

Good work!

iFralex
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