One example is: HOperatorSet.RigidTransObjectModel3d()
It expects HTuple
but also accept objectModel3D
as model input. The model output is HTuple
, even tho it should (imo) be objectModel3D, as a result I cannot use the objectModel3D's WriteObjectModel3d()
functionality.
Is there a way around this this so I end up with an objectModel3D
?