Assuming you are working with iOS only and you need an xcframework for both device and simulator architectures, in order to generate an XCFramework from a swift package you need to:
- Mark your Package as
.dynamic
(i.e. .library(name: "Foo", type: .dynamic, targets: ["Foo"])
)
- Archive the project for both simulator and device. This will generate a .framework file for each architecture.
- Copy
Modules
folders (if any) into the .xcarchive files
- Copy the bundles (if any) into the .xcarchive files
- Create the xcframework with the frameworks created in step 2
Here's a bash script, based on the one from this swift forums post, to create an XCFramework from a swift package (in my case, I have my package inside an xcworkspace. I didn't try it as a standalone package, not sure if that can be done):
Change the input parameters as needed :), but most importantly replace <Your project name>
and <your workspace>
.
#!/bin/bash
PROJECT_NAME="<Your project name>"
PROJECT_DIR="./Packages/${PROJECT_NAME}" # Relative path to the directory containing the `Package.swift` file
BUILD_FOLDER="./build"
OUTPUT_DIR="${PROJECT_DIR}/Output"
SIMULATOR_ARCHIVE="${OUTPUT_DIR}/${PROJECT_NAME}-iphonesimulator.xcarchive"
DEVICE_ARCHIVE="${OUTPUT_DIR}/${PROJECT_NAME}-iphoneos.xcarchive"
rm -rf "$OUTPUT_DIR"
mkdir -p "$OUTPUT_DIR"
# 2 iterations: 1 for device arch and another for simulator arch
for PLATFORM in "iOS" "iOS Simulator"; do
case $PLATFORM in
"iOS")
ARCHIVE=$DEVICE_ARCHIVE
SDK=iphoneos
RELEASE_FOLDER="Release-iphoneos"
;;
"iOS Simulator")
ARCHIVE=$SIMULATOR_ARCHIVE
SDK=iphonesimulator
RELEASE_FOLDER="Release-iphonesimulator"
;;
esac
# Step 2
xcodebuild archive \
-workspace <your workspace>.xcworkspace \
-scheme $PROJECT_NAME \
-destination="generic/platform=${PLATFORM}" \
-archivePath $ARCHIVE \
-sdk $SDK \
-derivedDataPath $BUILD_FOLDER \
SKIP_INSTALL=NO \
BUILD_LIBRARY_FOR_DISTRIBUTION=YES
FRAMEWORK_PATH="${ARCHIVE}/Products/Library/Frameworks/${PROJECT_NAME}.framework"
MODULES_PATH="$FRAMEWORK_PATH/Modules"
mkdir -p $MODULES_PATH
BUILD_PRODUCTS_PATH="${BUILD_FOLDER}/Build/Intermediates.noindex/ArchiveIntermediates/${PROJECT_NAME}/BuildProductsPath"
RELEASE_PATH="${BUILD_PRODUCTS_PATH}/${RELEASE_FOLDER}"
SWIFT_MODULE_PATH="${RELEASE_PATH}/${PROJECT_NAME}.swiftmodule"
RESOURCES_BUNDLE_PATH="${RELEASE_PATH}/${PROJECT_NAME}_${PROJECT_NAME}.bundle"
# Step 3
if [ -d $SWIFT_MODULE_PATH ]
then
cp -r $SWIFT_MODULE_PATH $MODULES_PATH
fi
# Step 4
if [ -e $RESOURCES_BUNDLE_PATH ]
then
cp -r $RESOURCES_BUNDLE_PATH $FRAMEWORK_PATH
fi
done
# Step 5
xcodebuild -create-xcframework \
-framework "${DEVICE_ARCHIVE}/Products/Library/Frameworks/${PROJECT_NAME}.framework" \
-framework "${SIMULATOR_ARCHIVE}/Products/Library/Frameworks/${PROJECT_NAME}.framework" \
-output "${OUTPUT_DIR}/${PROJECT_NAME}.xcframework"
When the script ends, you will see 3 files in the output folder:
- Device xcarchive
- Simulator xcarchive
- XCFramework
You can remove the xcarchives, as you won't need them anymore (you can also update the script to do that for you).