I want to make a game based on rythm and music. But when prototyping i got stuck at one problem
When i click the mouse, a sound should play instantly. I analysed a recording - and the sound is about 0.1 second delayed.
i also tried just visually, and there is no delay - so input lag is not the issue.
I tried several import-options for the audio. but there is always this delay that ruins my concept. Is there any way around this?
Thanks for your help.