I'm doing a project where I read info from a socket and then intend to display it on a gui using tkinter. The thing is, my read info from socket is a loop and for the gui I need another loop.
I'm pretty inexperienced with both Python and Tkinter, which probably explains my mistake here.
The fd_dict is a dictionary with the properties and respective values of a car ex: gear, power, speed, etc (theme of my project).
The main problem is either I get the values from the socket or I display the gui, never both obviously, since it stays on the earlier loop.
while True:
# UDP server part of the connection
message, address = server_socket.recvfrom(1024)
del address
fdp = ForzaDataPacket(message)
fdp.wall_clock = dt.datetime.now()
# Get all properties
properties = fdp.get_props()
# Get parameters
data = fdp.to_list(params)
assert len(data) == len(properties)
# Zip into a dictionary
fd_dict = dict(zip(properties, data))
# Add timestamp
fd_dict['timestamp'] = str(fdp.wall_clock)
# Print of various testing values
print('GEAR: ', fd_dict['gear'])
print('SPEED(in KMH): ', fd_dict['speed'] * 3.6) #speed in kph
print('POWER(in HP): ', fd_dict['power'] * 0.0013596216173) #power in hp
#print('PERFORMANCE INDEX: ', fd_dict['car_performance_index'])
print('\n')
The tkinter code:
window = Tk()
window.title('Forza Horizon 5 Telemetry')
window.geometry("1500x800")
window.configure(bg="#1a1a1a")
frame = Frame(window)
frame.pack()
label_gear = Label(text = '0')
label_gear.configure(bg="darkgrey")
label_gear.pack()
I read about using after() and using classes, but I've never used them, and can't figure out how to apply them here.
Thanks in advance.