Let's say I have a class that I don't own: DataBuffer. It provides various get member functions:
get(uint8_t *value);
get(uint16_t *value);
...
When reading from a structure contained in this buffer, I know the order and size of fields, and I want to reduce the chance of future code changes causing an error:
struct Record
{
uint16_t Header;
uint16_t Content;
}
void ReadIntoRecord(Record* r)
{
DataBuffer buf( initialized from the network with bytes )
buf.get(&r->Header); // Good!
buf.get(&r->Content);
}
Then someone checks in a change to do something with the header before writing it:
uint8_t customHeader;
buf.get(&customHeader); // Wrong, stopped reading after only 1 byte
r->Header = customHeader + 1;
buf.get(&r->Content); // now we're reading from the wrong part of the buffer.
Is the following an acceptable way to harden the code against changes? Remember, I can't change the function names to getByte, getUShort, etc. I could inherit from DataBuffer, but that seems like overkill.
buf.get(static_cast<uint16_t*>(&r->Header)); // compiler will catch incorrect variable type
buf.get(static_cast<uint16_t*>(&r->Content))
Updated with not-eye-safe legacy code example:
float dummy_float;
uint32_t dummy32;
uint16_t dummy16;
uint8_t dummy8;
uint16_t headTypeTemp;
buf.get(static_cast<uint16_t*>(&headTypeTemp));
m_headType = HeadType(headTypeTemp);
buf.get(static_cast<uint8_t*>(&hid));
buf.get(m_Name);
buf.get(m_SerialNumber);
float start;
buf.get(static_cast<float*>(&start));
float stop;
buf.get(static_cast<float*>(&stop));
buf.get(static_cast<float*>(&dummy_float));
setStuffA(dummy_float);
buf.get(static_cast<uint16_t*>(&dummy16));
setStuffB(float(dummy16)/1000);
buf.get(static_cast<uint8_t*>(&dummy8)); //reserved
buf.get(static_cast<uint32_t*>(&dummy32));
Entries().setStart( dummy32 );
buf.get(static_cast<uint32_t*>(&dummy32));
Entries().setStop( dummy32 );
buf.get(static_cast<float*>(&dummy_float));
Entries().setMoreStuff( dummy_float );
uint32_t datalength;
buf.get(static_cast<uint32_t*>(&datalength));
Entries().data().setLength(datalength);
RetVal ret = ReturnCode::SUCCESS;
Entry* data_ptr = Entries().data().data();
for (unsigned int i = 0; i < datalength && ret == ReturnCode::SUCCESS; i++)
{
ret = buf.get(static_cast<float*>(&dummy_float));
data_ptr[i].FieldA = dummy_float;
}
for (unsigned int i = 0; i < datalength && ret == ReturnCode::SUCCESS; i++)
{
ret = buf.get(static_cast<float*>(&dummy_float));
data_ptr[i].FieldB = dummy_float;
}
// Read in the normalization vector
Util::SimpleVector<float> norm;
buf.get(static_cast<uint32_t*>(&datalength));
norm.setLength(datalength);
for (unsigned int i=0; i<datalength; i++)
{
norm[i] = buf.getFloat();
}
setNormalization(norm);
return ReturnCode::SUCCESS;
}