I am having issues when building any app with an iPhone 11 Pro or iPad Pro as the physical device destination. A new instance of a standard template app with Hello World takes moments to build and install on the phone, but then the app freezes on a black screen. Console reports the following.
warning: libobjc.A.dylib is being read from process memory. This indicates that LLDB could not find the on-disk shared cache for this device. This will likely reduce debugging performance.
Interestingly, if I stop the build in Xcode, which quits the app on the device, then manually launch the app on the device, everything works as expected but no logging of course. Reverting back to Xcode 13.4, the same issue occurs suggesting its an iOS 16 beta issue?
Further testing suggests this is an issue with the debugger. If I allow Xcode to build and run an app to one of my devices, it will launch and then freeze on a black screen. After a few minutes the app progresses to its main ContentView and the console appears to then function as normal.
Any thoughts? Thanks.