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I have updated Xcode to Version 13.4.1 (13F100), Then tried to run a flutter project

Launching lib/main.dart on iPhone SE (3rd generation) in debug mode...
Xcode build done.                                            2.9s
Failed to build iOS app
Error output from Xcode build:
↳
    2022-06-11 12:51:51.546 xcodebuild[45221:416597] Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionSentinelHostApplications for extension Xcode.DebuggerFoundation.AppExtensionHosts.watchOS of plug-in com.apple.dt.IDEWatchSupportCore
    2022-06-11 12:51:51.547 xcodebuild[45221:416597] Requested but did not find extension point with identifier Xcode.IDEKit.ExtensionPointIdentifierToBundleIdentifier for extension Xcode.DebuggerFoundation.AppExtensionToBundleIdentifierMap.watchOS of plug-in com.apple.dt.IDEWatchSupportCore
    2022-06-11 12:51:51.625 xcodebuild[45221:416597] [MT] DVTPlugInExtensionFaulting: Failed to fire fault for extension (null): (null)
    2022-06-11 12:51:51.628 xcodebuild[45221:416597] [MT] DVTPlugInExtensionFaulting: Failed to fire fault for extension (null): (null)
    ** BUILD FAILED **
Xcode's output:
↳
    Writing result bundle at path:
        /var/folders/l6/zr2yb4p1787b1cbhjdn2ltvr0000gn/T/flutter_tools.tQVcwl/flutter_ios_build_temp_dirmZJ1FK/temporary_xcresult_bundle
    note: Using new build system
    note: Planning
    note: Build preparation complete
    note: Building targets in dependency order
    error: failed to read asset tags: The command `(cd /Volumes/Code/Git/svg/ios && /usr/bin/actool --print-asset-tag-combinations --output-format xml1 /Volumes/Code/Git/svg/ios/Runner/Assets.xcassets)` exited with status 72. The command's standard error was:
    actool: error: Failed to locate 'actool'.
    xcode-select: Failed to locate 'actool', requesting installation of command line developer tools.
     (in target 'Runner' from project 'Runner')
    Result bundle written to path:
        /var/folders/l6/zr2yb4p1787b1cbhjdn2ltvr0000gn/T/flutter_tools.tQVcwl/flutter_ios_build_temp_dirmZJ1FK/temporary_xcresult_bundle
Error (Xcode): failed to read asset tags: The command `(cd /Volumes/Code/Git/svg/ios && /usr/bin/actool --print-asset-tag-combinations --output-format xml1 /Volumes/Code/Git/svg/ios/Runner/Assets.xcassets)` exited with status 72. The command's standard error was:

actool: error: Failed to locate 'actool'.
xcode-select: Failed to locate 'actool', requesting installation of command line developer tools.
Could not build the application for the simulator.
Error launching application on iPhone SE (3rd generation).
Exited

with an alert

The "actool" command requires the command line developer tools. Would you like to install the tools now?

enter image description here And if I run it from Xcode it gives me this error:

Showing All Messages
failed to read asset tags: The command `(cd /Volumes/Code/Git/svg/ios && /usr/bin/actool --print-asset-tag-combinations --output-format xml1 /Volumes/Code/Git/svg/ios/Runner/Assets.xcassets)` exited with status 72. The command's standard error was:

actool: error: Failed to locate 'actool'.
xcode-select: Failed to locate 'actool', requesting installation of command line developer tools.

This repetitively occurs even if I press the "Install" button.

hossameldinmi
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1 Answers1

9

Same issue here, but with git instead of actool. Another coworker just also got this but with clang... what is going on over at apple?

What just fixed mine was actually opening up xcode and having it run its installer there instead of allowing the automatic pop-up to continue to "install" and then ask again in a few minutes.

Hugh
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