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I am loading an image to the GPU by leveraging ID3D12Resource type. And I found some documentation on how to convert the ID3D12Resource to a Microsoft::AI::MachineLearning::TensorFloat in the Microsoft documentation, but I can't seem to find how to revert it back to ID3D12Resource.

I am following the Machine Learning samples from Microsoft documentation, and the output from the model evaluation is a Microsoft::AI::MachineLearning::TensorFloat type:

https://github.com/microsoft/Windows-Machine-Learning/blob/e901cc2791f4f3d22e2382e779996bad49173718/Samples/AdapterSelection/AdapterSelection/cpp/main.cpp#L110

How do I take the model output that is a TensorFloat type and convert it back to ID3D12Resource. Ideally, I would like to override the content from the original ID3D12Resource input with the return of the model.

Thank you for your help :)

Anna Maule
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