I am using linephone library to call trough app. I have integrated everything using the example code given here
My issue is Case 1 - if i call on some number and if it plays some sound like- number is not available right now and so on.... (EarlyMedia case) and disconnected.
Case2 - Now if i call on proper working number. Other phone get phone call and if other phone receives the call then some music tone will play. Actual sound will not come on both the side.( EarlyMedia-> Connected- > StreamsRunning->paused) this callback flow is calling.
Note: Both case need to execute one by one. If app kills and restart then everything work fine.
Case 1 Callback flow (OutgoingInit->OutgoingProgress->OutgoingEarlyMedia->End)
Case 2 Callback flow (OutgoingInit->OutgoingProgress->OutgoingEarlyMedia->Connected->StreamsRunning->Pausing->Paused)
Please help me out for How to avoid the call going to paused state after connecting?
I am using org.linphone:linphone-sdk-android:5.1.36 for android.
Thanks in advance
UPDATE: LOGS