I made a code of connect 4 in python turtle, and i made a list of all the columns. There are 7 columns, but if you type in '8' it will end the game with an error. Can i change it somehow that it doesn't give you an error but instead just does nothing and you can keep playing? So for example, if you type an 8 or 9 by mistake, it doesnt completely stop the game? This is my code:
import turtle
pen = turtle.Turtle()
screen = turtle.Screen()
screen.setup(900,900)
screen.title("Vier op een rij")
screen.tracer(0,0)
fontText = ("Arial", 16)
pen.ht()
pen.penup()
pen.speed(0)
def board():
pen.color("blue")
pen.fillcolor("blue")
pen.goto(-350,-400)
pen.pendown()
pen.begin_fill()
pen.goto(350,-400)
pen.goto(350,200)
pen.goto(-350,200)
pen.goto(-350,-400)
pen.end_fill()
pen.penup()
def circles(x,y):
pen.goto(x,y)
pen.color("white")
pen.fillcolor("white")
pen.begin_fill()
for i in range(7):
pen.pendown()
pen.circle(25)
pen.penup()
pen.forward(100)
pen.end_fill()
pen.penup()
def number(x,y,text):
pen.color("black")
pen.goto(x,y)
pen.write(text, font=fontText, align="center")
def drawCircles():
circles(-300, -370)
circles(-300,-270)
circles(-300,-170)
circles(-300,-70)
circles(-300,30)
circles(-300,130)
def numbers():
number(-300,220,"Kolom 1")
number(-200,220,"Kolom 2")
number(-100,220,"Kolom 3")
number(0,220,"Kolom 4")
number(100,220,"Kolom 5")
number(200,220,"Kolom 6")
number(300,220,"Kolom 7")
numbers()
board()
drawCircles()
screen.update()
def Circle(x,y,color):
pen.penup()
pen.color(color)
pen.fillcolor(color)
pen.goto(x,y)
pen.pendown()
pen.begin_fill()
pen.circle(25)
pen.end_fill()
pen.penup()
y = -370
kolomGevuld = [0,0,0,0,0,0,0]
rijGevuld = [y,y,y,y,y,y,y]
space = 100
while True:
red = int(input("In welke kolom wil je een rode schijf plaatsen? "))
kolomGevuld[red-1] += 1
if kolomGevuld[red-1] < 7:
Circle(-300 + (red-1) * space, rijGevuld[red-1],"red")
rijGevuld[red-1] += space
screen.update()
yellow = int(input("In welke kolom wil je een gele schijf plaatsen? "))
kolomGevuld[yellow-1] += 1
if kolomGevuld[yellow-1] < 7:
Circle(-300 + (yellow-1) * space, rijGevuld[yellow-1],"yellow")
rijGevuld[yellow-1] += space
screen.update()
turtle.done()