I am trying to use this library https://github.com/ArjunNair/egui_sdl2_gl in my rust project. Before I tried to implement it, my program worked as expected (just a black window). Now I am getting a runtime error from my OpenGL-context and I can't think of why:
Finished dev [unoptimized + debuginfo] target(s) in 0.03s
Running `target/debug/ivy`
thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: "Could not create GL context: GLXBadProfileARB"', src/engine/engine.rs:52:53
stack backtrace:
0: rust_begin_unwind
at /rustc/7737e0b5c4103216d6fd8cf941b7ab9bdbaace7c/library/std/src/panicking.rs:584:5
1: core::panicking::panic_fmt
at /rustc/7737e0b5c4103216d6fd8cf941b7ab9bdbaace7c/library/core/src/panicking.rs:143:14
2: core::result::unwrap_failed
at /rustc/7737e0b5c4103216d6fd8cf941b7ab9bdbaace7c/library/core/src/result.rs:1749:5
3: core::result::Result<T,E>::unwrap
at /rustc/7737e0b5c4103216d6fd8cf941b7ab9bdbaace7c/library/core/src/result.rs:1065:23
4: ivy::engine::engine::IvyWindow::new
at ./src/engine/engine.rs:52:26
5: ivy::main
at ./src/main.rs:9:19
6: core::ops::function::FnOnce::call_once
at /rustc/7737e0b5c4103216d6fd8cf941b7ab9bdbaace7c/library/core/src/ops/function.rs:227:5
note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace.
I have done some research but I couldn't find anything that helped me. Probably because I don't know what to look for.
Also, I am pretty new to rust and my code is probably overall pretty unoptimized and unsafe but thats fine for now (I guess). You can find my project here:
https://gitlab.n-j.me/janke/ivy/-/tree/dev
The latest version is on the "dev"-branch.