I'm writing a chess engine in Java and using bitboards to represent the board (12 64-bit numbers). The size of an instance of this class(its retained size) is 152Bytes according to IntelliJ debugger. When trying to see a few moves a head, for each move I consider I create a new instance to represent the new Board state. Below is what the Board class looks like approximately.
public long WP=0L, WN=0L, WB=0L, WR=0L, WQ=0L, WK=0L, BP=0L, BN=0L, BB=0L, BR=0L, BQ=0L, BK=0L;
long NOT_WHITE_PIECES;
long WHITE_PIECES;
long BLACK_PIECES;
long OCCUPIED;
long EMPTY;
public void updateBitboards() {}
public void updateMailbox() {}
public void movePiece(Move move) {}
public void drawBitboard() {}
Other fields and methods are static so I don't think they affect the size of an instance. The problem is, even if I want to consider only the first 4 moves in chess, there's ~8,000,000 possible combination of moves. So I'm going to end up storing a total of 8,000,000*152B = 1,216,000,000B... which is 1.2GB.
I feel like I'm missing something here. How can I increase the number of positions I consider at a time?